Rainbow Rampage

Rainbow Rampage is a twin-stick shooter created using Unity3D. The game was designed and made in under the 48-hour time limit by a 9-person team as part of the 2017 Global Game Jam. As one of the main developers on the team I was tasked with merging all the work of the team between art, sound, code and fixing any bugs that arose out of the merging. Because of our Team focus and support, we finish and polish the final product well before the 48-hour mark. The Theme around this GameJam was waves. One of the effects that we implemented into the game was a camera shader that created a ripple effect when a enemy was destroyed. The other developer on the team found some base code for the camera effect and tasked me with making the adjustments and integrating it into the game without affecting the frame rate. 

GameJam Link